﻿#region File Description
//-----------------------------------------------------------------------------
// Collision.cs
//
// Attack of the Crazy Pixels
// Copyright (c) 2009 VosSoft
//-----------------------------------------------------------------------------
#endregion
#region License
//-----------------------------------------------------------------------------
// The MIT License (MIT)
//
// Copyright (c) 2009 VosSoft
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#endregion

#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;
#endregion

namespace Attack_of_the_Crazy_Pixels
{
    /// <summary>
    /// The main class for any collision detections.
    /// </summary>
    public static class Collision
    {
        public static bool PointWithPoint(ref Vector2 a, ref Vector2 b)
        {
            return a.Equals(b);
        }

        public static bool PointWithRectangle(ref Vector2 point, ref Rectangle rectangle)
        {
            return (point.X >= rectangle.X && point.Y >= rectangle.Y
                && point.X <= rectangle.X + rectangle.Width
                && point.Y <= rectangle.Y + rectangle.Height);
        }
    }
}
